17 #ifndef UNITY_SHELL_LAUNCHER_LAUNCHERITEM_H
18 #define UNITY_SHELL_LAUNCHER_LAUNCHERITEM_H
20 #include <unity/SymbolExport.h>
22 #include <QtCore/QObject>
31 class QuickListModelInterface;
47 Q_PROPERTY(QString appId READ appId CONSTANT)
52 Q_PROPERTY(QString name READ name NOTIFY nameChanged)
57 Q_PROPERTY(QString icon READ icon NOTIFY iconChanged)
62 Q_PROPERTY(QStringList keywords READ keywords NOTIFY keywordsChanged)
67 Q_PROPERTY(
bool pinned READ pinned NOTIFY pinnedChanged)
72 Q_PROPERTY(
bool running READ running NOTIFY runningChanged)
77 Q_PROPERTY(
bool recent READ recent NOTIFY recentChanged)
85 Q_PROPERTY(
int progress READ progress NOTIFY progressChanged)
93 Q_PROPERTY(
int count READ count NOTIFY countChanged)
100 Q_PROPERTY(
bool countVisible READ countVisible NOTIFY countVisibleChanged)
107 Q_PROPERTY(
bool focused READ focused NOTIFY focusedChanged)
114 Q_PROPERTY(
bool alerting READ alerting NOTIFY alertingChanged)
121 Q_PROPERTY(
int surfaceCount READ surfaceCount NOTIFY surfaceCountChanged)
139 virtual QString appId()
const = 0;
140 virtual QString name()
const = 0;
141 virtual QString icon()
const = 0;
142 virtual QStringList keywords()
const = 0;
143 virtual bool pinned()
const = 0;
144 virtual bool running()
const = 0;
145 virtual bool recent()
const = 0;
146 virtual int progress()
const = 0;
147 virtual int count()
const = 0;
148 virtual bool countVisible()
const = 0;
149 virtual bool focused()
const = 0;
150 virtual bool alerting()
const = 0;
151 virtual int surfaceCount()
const = 0;
155 void nameChanged(
const QString &name);
156 void iconChanged(
const QString &icon);
157 void keywordsChanged(
const QStringList &keywords);
158 void pinnedChanged(
bool pinned);
159 void runningChanged(
bool running);
160 void recentChanged(
bool running);
161 void progressChanged(
int progress);
162 void countChanged(
int count);
163 void countVisibleChanged(
bool countVisible);
164 void focusedChanged(
bool focused);
165 void alertingChanged(
bool alerting);
166 void surfaceCountChanged(
int surfaceCount);
174 #endif // UNITY_SHELL_LAUNCHER_LAUNCHERITEMINTERFACE_H