dune-grid
2.4.1
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#include <dune/grid/alugrid/3d/grid.hh>
Public Types | |
typedef GridImp::GridObjectFactoryType | FactoryType |
typedef ALUMemoryProvider< ThisType > | StorageType |
typedef GridImp::template Codim< 0 >::Entity | Entity |
typedef GridImp::template Codim< 1 >::Geometry | Geometry |
typedef GridImp::template Codim< 1 >::LocalGeometry | LocalGeometry |
typedef ALU3dGridIntersectionIterator< GridImp > | ImplementationType |
typedef Dune::Intersection< GridImp, Dune::ALU3dGridIntersectionIterator< GridImp > > | Intersection |
type of the intersection More... | |
typedef FieldVector< alu3d_ctype, dimworld > | NormalType |
typedef ALU3dGridEntityPointer< 0, GridImp > | EntityPointer |
Public Member Functions | |
ALU3dGridLevelIntersectionIterator (const FactoryType &factory, HElementType *el, int wLevel, bool end=false) | |
ALU3dGridLevelIntersectionIterator (const FactoryType &factory, int wLevel) | |
ALU3dGridLevelIntersectionIterator (const ThisType &org) | |
The copy constructor. More... | |
void | assign (const ThisType &org) |
assignment of iterators More... | |
void | increment () |
increment iterator More... | |
template<class EntityType > | |
void | first (const EntityType &en, int wLevel) |
bool | neighbor () const |
return true if across the edge an neighbor on this level exists More... | |
bool | conforming () const |
return true if intersection is conforming More... | |
bool | equals (const ALU3dGridIntersectionIterator< GridImp > &i) const |
The copy constructor. More... | |
EntityPointer | outside () const |
access neighbor More... | |
EntityPointer | inside () const |
access entity where iteration started More... | |
bool | boundary () const |
return true if intersection is with boundary. More... | |
int | boundaryId () const |
return information about the Boundary More... | |
size_t | boundarySegmentIndex () const |
return the boundary segment index More... | |
LocalGeometry | geometryInInside () const |
Geometry | geometry () const |
GeometryType | type () const |
obtain the type of reference element for this intersection More... | |
int | indexInInside () const |
LocalGeometry | geometryInOutside () const |
int | indexInOutside () const |
int | twistInInside () const |
returns twist of face compared to inner element More... | |
int | twistInOutside () const |
returns twist of face compared to outer element More... | |
NormalType & | unitOuterNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
NormalType & | outerNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
NormalType & | integrationOuterNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
int | level () const |
return level of iterator (level of item) More... | |
int | outsideLevel () const |
const GEOFaceType & | getItem () const |
return current face More... | |
Protected Types | |
enum | IntersectionIteratorType { IntersectionLeaf, IntersectionLevel, IntersectionBoth } |
typedef GridImp::Traits::template Codim< 1 >::GeometryImpl | GeometryImpl |
typedef GridImp::Traits::template Codim< 1 >::LocalGeometryImpl | LocalGeometryImpl |
Protected Member Functions | |
void | done () |
template<class EntityType > | |
void | done (const EntityType &en) |
void | buildLocalGeometries () const |
const ALU3dImplTraits< tetra, Comm >::GEOFaceType * | getFace (const GEOTriangleBndType &bnd, int index) const |
const ALU3dImplTraits< hexa, Comm >::GEOFaceType * | getFace (const GEOQuadBndType &bnd, int index) const |
const ALU3dImplTraits< tetra, Comm >::GEOFaceType * | getFace (const GEOTetraElementType &elem, int index) const |
const ALU3dImplTraits< hexa, Comm >::GEOFaceType * | getFace (const GEOHexaElementType &elem, int index) const |
Protected Attributes | |
FaceInfoType | connector_ |
GeometryInfoType | geoProvider_ |
const FactoryType & | factory_ |
const IMPLElementType * | item_ |
current element from which we started the intersection iterator More... | |
const BNDFaceType * | ghost_ |
current pointer to ghost face if iterator was started from ghost element More... | |
int | innerLevel_ |
int | index_ |
GeometryImpl | intersectionGlobal_ |
GeometryImpl | intersectionSelfLocal_ |
GeometryImpl | intersectionNeighborLocal_ |
NormalType | unitOuterNormal_ |
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inherited |
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inherited |
typedef GridImp::GridObjectFactoryType Dune::ALU3dGridLevelIntersectionIterator< GridImp >::FactoryType |
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inherited |
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type of the intersection
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typedef ALUMemoryProvider< ThisType > Dune::ALU3dGridLevelIntersectionIterator< GridImp >::StorageType |
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Dune::ALU3dGridLevelIntersectionIterator< GridImp >::ALU3dGridLevelIntersectionIterator | ( | const FactoryType & | factory, |
HElementType * | el, | ||
int | wLevel, | ||
bool | end = false |
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The default Constructor , level tells on which level we want neighbours
Dune::ALU3dGridLevelIntersectionIterator< GridImp >::ALU3dGridLevelIntersectionIterator | ( | const FactoryType & | factory, |
int | wLevel | ||
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Dune::ALU3dGridLevelIntersectionIterator< GridImp >::ALU3dGridLevelIntersectionIterator | ( | const ThisType & | org | ) |
The copy constructor.
void Dune::ALU3dGridLevelIntersectionIterator< GridImp >::assign | ( | const ThisType & | org | ) |
assignment of iterators
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return true if intersection is with boundary.
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return information about the Boundary
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return the boundary segment index
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protectedinherited |
Referenced by Dune::ALU3dGridIntersectionIterator< GridImp >::done().
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inline |
return true if intersection is conforming
References Dune::ALU3dGridFaceInfo< type, Comm >::conformanceState(), Dune::conforming, Dune::ALU3dGridFaceInfo< GridImp::elementType, Comm >::CONFORMING, Dune::ALU3dGridFaceInfo< type, Comm >::conformingRefinement(), Dune::ALU3dGridIntersectionIterator< GridImp >::connector_, Dune::ALU3dGridIntersectionIterator< GridImp >::neighbor(), Dune::ALU3dGridIntersectionIterator< GridImp >::setFirstItem(), Dune::ALU3dGridIntersectionIterator< GridImp >::setInteriorItem(), and Dune::ALU3dGridIntersectionIterator< GridImp >::setNewFace().
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Referenced by Dune::ALU3dGridIntersectionIterator< GridImp >::getItem().
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inlineprotectedinherited |
References Dune::ALU3dGridIntersectionIterator< GridImp >::buildLocalGeometries(), Dune::ALU3dGridIntersectionIterator< GridImp >::done(), Dune::ALU3dGridIntersectionIterator< GridImp >::first(), Dune::ALU3dGridIntersectionIterator< GridImp >::getFace(), Dune::ALU3dGridIntersectionIterator< GridImp >::setFirstItem(), Dune::ALU3dGridIntersectionIterator< GridImp >::setInteriorItem(), and Dune::ALU3dGridIntersectionIterator< GridImp >::setNewFace().
Referenced by Dune::ALU3dGridIntersectionIterator< GridImp >::done().
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The copy constructor.
void Dune::ALU3dGridLevelIntersectionIterator< GridImp >::first | ( | const EntityType & | en, |
int | wLevel | ||
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intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in GLOBAL coordinates of the element where iteration started.
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intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of the element where iteration started.
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inherited |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of neighbor
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protectedinherited |
Referenced by Dune::ALU3dGridIntersectionIterator< GridImp >::done().
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return current face
References Dune::ALU3dGridIntersectionIterator< GridImp >::connector_, Dune::ALU3dGridIntersectionIterator< GridImp >::done(), and Dune::ALU3dGridFaceInfo< type, Comm >::face().
void Dune::ALU3dGridLevelIntersectionIterator< GridImp >::increment | ( | ) |
increment iterator
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local index of codim 1 entity in self where intersection is contained in
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local index of codim 1 entity in neighbor where intersection is contained
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access entity where iteration started
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return outer normal, this should be dependent on local coordinates for higher order boundary
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return level of iterator (level of item)
Referenced by Dune::ALU3dGridTreeIterator< InternalIteratorType >::GetLevel< GridImp, codim >::getLevel(), Dune::ALU3dGridTreeIterator< InternalIteratorType >::GetLevel< GridImp, 0 >::getLevel(), and Dune::ALU3dGridTreeIterator< InternalIteratorType >::GetLevel< GridImp, 3 >::getLevel().
bool Dune::ALU3dGridLevelIntersectionIterator< GridImp >::neighbor | ( | ) | const |
return true if across the edge an neighbor on this level exists
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return outer normal, this should be dependent on local coordinates for higher order boundary
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access neighbor
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returns twist of face compared to inner element
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returns twist of face compared to outer element
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obtain the type of reference element for this intersection
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return unit outer normal, this should be dependent on local coordinates for higher order boundary
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structure containing the topological and geometrical information about the face which the iterator points to
Referenced by Dune::ALU3dGridIntersectionIterator< GridImp >::conforming(), Dune::ALU3dGridLevelIntersectionIterator< GridImp >::conforming(), Dune::ALU3dGridIntersectionIterator< GridImp >::getItem(), and Dune::ALU3dGridIntersectionIterator< GridImp >::outsideLevel().
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current pointer to ghost face if iterator was started from ghost element
Referenced by Dune::ALU3dGridLeafIterator< cdim, pitype, GridImp >::releaseEntity().
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current element from which we started the intersection iterator
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